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When an operator is invoked, it produces an event of type
IloPoolOperator::InvocationEvent
. The event is
emitted directly upon entering the operator. For example,
assume that an operator was created using
op = op1 && op2
.
When op
is executed, first invocation events for
op
are produced, and then events for op1
are produced. If
op1
then succeeds, an invocation event for op2
will be produced when it begins execution.
See Also:
operator&&, ILOIIMLISTENER0, IloListener
Inherited Methods from Event |
---|
getOperator, getSolver |